WoD vignette #1: The Sluagh In The Library "What I don't get," said the Young Nocker, "is why that guy is supposed to be so incredibly cool. He spends all his time in the university library, going over books about mortals. I mean come on, how is knowing who started the Thirty Years War going to be any use at all?" "Well," said the Old Sidhe, "If he spent all his time in the library at the castle, I suppose that would be different." "Yeah," admitted the Young Nocker, "That would make him a force to be reckoned with. See, the books there are about the real history, _our_ history, and by knowing that history you can tell a lot about what's going on now." "And this isn't true of mortal history?" said the Old Sidhe. "No, I mean think about it." said the Young Nocker. "Their history is just ours except less real. It's like a reflection of real history. You can learn all kinds of things about mortal history from looking at our..." The Young Nocker trailed off, as if realizing what he had just said. "Subtle, isn't it?" said the Old Sidhe. WoD vignette #2: The Dark Ages Weren't Dark To The Blind The Malkavian came to the Prince of the kingdom without knowing the policy there. The Prince was an enlightened and liberal man, a Ventrue, not the hidebound and tradition-laden Lasombra. The Prince was magnanimous and believed that the insane couldn't necessarily help themselves, and so couldn't be blamed for many of their actions. But the Malkavian ability to cause madness in others was debilitating to a holding and therefore had to be stopped. Malkavians were of course free to come and go where they chose in the kingdom, as long as they consented to having their eyes put out with red-hot pokers first. In this way, they could not use their dementation abilities. Alternately, they could choose to be housed permanently, at the Prince's expense, deep within the bowels of the castle, and feed on the blood of rats provided by the Prince's blindfolded servants. Everyone agreed that this was a generous and fair-minded solution to the spreading problem of insanity. In that dungeon, it was said, were three Malkavians, one who sang all the time but wrote nothing, one who wrote all the time but said nothing, and the third who spoke all the time, but wrote and sang nothing. They were referred to as the "Muses" of the castle. Anyone was free to visit them in their imprisonment, as long as they were securely blindfolded before entering. This led to some further interesting theories that the prisoners were really Nosferatu, or that they were in fact angels, too beautiful to even gaze upon. The Prince himself visited them many times, spellbound by the music of the first, the poetry of the second, and the intriguing and enlightened rhetoric of the third. A small minority of Kindred in the kingdom, Brujah mostly, objected to this treatment of the Malkavians as unduly prejudiced as one of a long list of grievances against the Prince. But this was expected, of course. Finally they organized a coup: one of the parts of the coup that was most carefully thought out was that a small group of knights would release the Muses and the other Malkavians in the dungeon into the castle, which would throw the guards into disarray as they attempted to recapture them without looking at their eyes. Also, they theorized, the true reason for the Prince's antipathy to Malkavians was that he himself feared insanity, and that he would attach too much importance to the escape and not enough to the attack. When the attack finally began, the small band of knights entered the dungeons, and, for some reason which nobody has ever been able to completely understand, only one returned. He must have been driven mad by what he saw: his only words before throwing himself from the parapet were "They already had a key." The Prince survived that attack, and continued in his position for hundreds of years. Finally, he was destroyed in a Sabbat attack, and they found the dungeons quite empty.