Welcome to Murderworld!

You see it once, you never come home again.


Okay, okay, so MUSHs are, by and large, lame. I've probably spent far too much time on them (total) in my life. At least when time pressures get high they're the first thing to go. Anyway, the current main character I'm playing is Arcade on the Uncanny X-MUSH, which is based on Marvel Comics' "X-books". Which, of course, remind me of my geek upbringing reading comic books and storing them improperly so that they are now worth only a fraction of what they really ought to be.

THE MURDERWORLD FAQ

1. What is Murderworld?

"How about an IC quote?"
"How about it?"
"Well, can I have one?"
"I suppose."

"Murderworld isn't a place. It's a state of mind. No, wait a minute, I made a mistake. It's a place."---Arcade


Murderworld is the name Arcade gives to his deathtrap complexes, which he builds to destroy his prey. They incorporate incredibly advanced technology, even for a comic book universe. Generally, Murderworld deathtraps have several traits:
  1. They are needlessly complicated.
  2. They are overly violent.
  3. They are more devious than comic book heroes (admittedly not difficult.)
  4. They are often very insulting.
  5. They are very very expensive.
  6. Many times, for no readily apparent reason, they will explode. ("It's visual!")

2. Why play Arcade?

REASON NUMBER ONE: HATE

Many times it seems like everyone in the Marvel Universe has it out for Arcade. He's horked off Dr. Doom, the X-Men, Excalibur, and any number of other supernormally powerful groups. He has a contemptuous attitude and a grating personality that makes him nearly impossible to get along with, and a delusionally secure belief that he is the smartest being on the planet, and you know what? He probably isn't that far from wrong.

On the MUSH I have continued this tradition of hate. The premise of the MUSH is that Stryfe (another generic Marvel politically-minded mutant terrorist with massive cosmic powers, yawn yawn YAWN) actually killed Professor Xavier dead dead (not just comic-book dead, which he has been several times before.) Well, did Stryfe even ask Arcade if he could kill Xavier? No, he didn't. And he killed him with a gun, a major crime against style (see below.) So logically the only thing for Arcade to do was drag Stryfe off to Murderworld and put him on trial for essentially, being boring. Stryfe was not amused. Arcade, however, was. Loudly amused.

REASON NUMBER TWO: VILLAINS ROCK.

Villains are the coolest things about comic books. Batman is boring compared to the Joker. Vote for Senator Kelly and watch for the silver lining. Vote several times for Senator Kelly and watch for the cops. Villains get to start fights, whereas heroes can only finish them. Villains are not constrained by petty laws or dumb ideas of morality. Heroes are often whining sycophants who need nothing more than a good spanking. And the key: Villains can be smart, even brilliant, whereas the smartest heroes in the world are dumber than rocks.

There's only one thing the heroes can do that villains can't:

Win in the end.

REASON NUMBER THREE: STYLE.

Arcade has a style all his own. This is why he wears those ridiculous outfits and eschews the ordinary trappings of the assassin (dark clothes, high-powered rifles and tall buildings.)

"Style" with Arcade is a euphemism for "insanity." Sure, he's homicidal, sure he's nuts, but he's brilliant too, and that combination is what makes him dangerous.


Logs

Download The Arcade Logs Collection. I've compressed and zipped all the Arcade logs described below into a single file for ease of download. Have fun. Another file you might find to be of interest is my application for Arcade, the character application I sent in that analyzes Arcade's personality (such as it is) and background (also such as it is.)

Murderworld Links



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Jason Corley -- corleyj@chronic.lpl.arizona.edu